Lift Off

Lift Off

AM Scott

AM Scott

Something is wrong at Adzari Net Academy. Really wrong. It all seemed so right—Quinn's big chance! She'd leave the mud, giant lizards and back-breaking labor behind forever and gain so much more: skills, connections, a job, a real life. Then Quinn arrives to find the academy under new ownership and everything's changed. Mean girls, strict schedules and tough teachers aren't a problem. Quinn's got the brains, discipline and training to beat them at their own game. But the new owners raised the stakes and the house always wins. Quinn's big adventure has become a fight for survival. Light years from home, with no power or backup, how can she endure? Some might give up and fail. But not Quinn. She's determined to not just survive, but escape and do a little damage on her way out. They'll never know what hit them.
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Quinn of Cygnus

Quinn of Cygnus

AM Scott

AM Scott

Adulting sucks like the big black hole of Andromeda. Just as Q is about to reunite with her Lightwave family, she ends up alone and friendless in uncharted space. Hal, the AI who controls her ship, is too busy fighting off another AI to even answer her questions. As food, water and power dwindle, Q tries to help, and it all goes wrong. Convinced she's a danger to all, Q strikes out to make her own way in the universe. A young woman alone draws the wrong kind of attention and Q must develop new skills and strengths to protect herself. A chance encounter and poor decisions put her in even more trouble. Surviving will take all she's got. Escaping will take more than she can imagine. Saving others will require sacrifice beyond comprehension. But Q does nothing by half measures.
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Lightwave

Lightwave

AM Scott

AM Scott

Stuck between a hot rock and a hard, cold place. The Sisters of Cygnus provide the crew of Lightwave a safe, quiet place to rest and relax. But when Lightwave makes their usual resupply run, they find marauding prospectors attacking the colonists. The Inquisitors, as they're known, search for transuranic metals deep underground; stealing, raping and pillaging the outlying ranches. The Sisters need help to oust the evil from their planet. Unwilling to resume a mercenary life, Captain Ruhger offers to evacuate the Sisters, transporting them to a new world. But Mother Ferra, the Sister's leader, desperately wants some startup credits to ease their way and the Inquisitors aren't willing to let slave labor just fly away. Saree, Hal and Lightwave's crew have no idea how far either will go... Can Saree survive the dangerous caverns of Cygnus Gliese? Can Lightwave hold off the Inquisitors? Find out in Lightwave: The Sisters of Cygnus!
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